//rotating images
bName = navigator.appName;
bVer = parseInt(navigator.appVersion);
if ((bName == "Netscape" && bVer >= 3) ||
        (bName == "Microsoft Internet Explorer" && bVer >= 4)) br = "n3";
else br = "n2";
var boardNum = 1;
var boardSpeed = 2000;
if (br == "n3") {
    billboards = new Array();
    billboards[0] = new Image();
	billboards[0].src="photo/DSCN0362.JPG";
    billboards[1] = new Image();
    billboards[1].src = "photo/DSCN0364.JPG";
    billboards[2] = new Image();
    billboards[2].src = "photo/DSCN0367.JPG";
    billboards[3] = new Image();
    billboards[3].src = "photo/DSCN0371.JPG";
    billboards[4] = new Image();
    billboards[4].src = "photo/DSCN0373.JPG";
    billboards[5] = new Image();
    billboards[5].src = "photo/DSCN0380.JPG";
}
var the_count = 0;
var loop_count = 0
function rotateBoard() {
	document.billboard.src = billboards[boardNum].src;
    if (boardNum < billboards.length - 1) { //only loop through once
		boardNum++;
		}
    else {
		boardNum = 0;
		loop_count++;
		}
 	setTimeout("rotateBoard();", boardSpeed); //don't keep calling func if we're done
}